More on Transhuman Space
More on Transhuman Space from Another World is Here, the blog of Jamais Cascio, one of the authors of the series: Cyborg Democracy had a post yesterday about the game series Transhuman Space. I note this for several reasons. The setting of the game is interesting and provocative. A game like this is a different way of thinking about the future. And I'm one of its authors.
Transhuman Space is a role-playing game setting. (No, not on a computer. This is old-school paper & dice role-playing, kind of like Dungeons and Dragons. Yes, people still play games like these, although the number of players is way down from 10 or 20 years ago.) It actually comprises 11 books, covering what the world of 2100 looks like on Earth and throughout the solar system, and doing so in as scientifically and conceptually plausible a manner as possible -- there's no faster-than-light travel, telepathy, or humanoid alien life. I wrote two of the books: Broken Dreams, just released last week, which looks at the developing world and the global politics of intellectual property in 2100, and Toxic Memes, due out in the spring, which examines conspiracy theories, political movements, urban legends, and the like in 2100.
Transhuman Space is a role-playing game setting. (No, not on a computer. This is old-school paper & dice role-playing, kind of like Dungeons and Dragons. Yes, people still play games like these, although the number of players is way down from 10 or 20 years ago.) It actually comprises 11 books, covering what the world of 2100 looks like on Earth and throughout the solar system, and doing so in as scientifically and conceptually plausible a manner as possible -- there's no faster-than-light travel, telepathy, or humanoid alien life. I wrote two of the books: Broken Dreams, just released last week, which looks at the developing world and the global politics of intellectual property in 2100, and Toxic Memes, due out in the spring, which examines conspiracy theories, political movements, urban legends, and the like in 2100.




<< Home