You can make an argument that the quality of health care in the United States is as good as anywhere in the world (if you can afford it)—but the system we use to allocate and pay for that care is obviously broken and needs to be fixed.
A lot of things keep me up at night – everything from the trivial (“did I remember to brush my teeth?”) to the to the profound (“does it matter?”). But recently, I’ve been plagued more than usual in the wee small hours by the challenge of developing sustainable and resilient technologies.
A piece in the latest issue of Science shows that there’s a considerable amount of methane (CH4) coming from the East Siberian Arctic Shelf, where it had been trapped under the permafrost. There’s as much coming out from one small section of the Arctic ocean as from all the rest of the oceans combined. This is officially Not Good.
I have proposed that a scenario of slower-than-disruptive tech development over the next 15-20 years combined with weak or reduced opposition to human enhancement could result in “increasing irrelevance” for transhumanists. But what exactly does that mean?
Virtual worlds are persistent online computer-generated environments where people can interact, whether for work or play, in a manner comparable to the real world. The most popular current example is World of Warcraft, a massively multiplayer online game with eleven million subscribers. However, other virtual worlds, notably Second Life, are not games at all but Internet-based collaboration contexts in which people can create virtual objects, simulated architecture, and working groups.
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