Paul's Book 'On Computing - the 4th Scientific Domain': http://www.amazon.com/On-Computing-Fo…
This book is about the computing sciences, a broad take on computing that can be thought of for now as in analogy to the physical sciences, the life sciences, and the social sciences, although the argument will ultimately be made that this is much more than just an analogy, with computing deserving to be recognized as the equal of these three existing, great scientific domains — and thus the fourth great scientific domain.
== Short Bio ==
I am a Professor in the Computer Science Department at the University of Southern California (USC) and a Project Leader at USC's Institute for Creative Technologies (ICT). I was at USC's Information Sciences Institute (ISI) for twenty years, most recently as its Deputy Director. Prior to coming to USC in 1987, I was an Assistant Professor of Computer Science and Psychology at Stanford University from 1984 to1987, and a Research Computer Scientist at Carnegie Mellon University from 1983 to 1984. I received a B.S. degree in Mathematical Sciences (with distinction) from Stanford University in 1976 and M.S. and Ph.D. degrees in Computer Science from Carnegie Mellon University in 1978 and 1983, respectively.
From 1983 until 1998, I was a co-PI of the Soar Project, a multi-disciplinary, multi-site attempt to develop, understand, and apply a cognitive architecture capable of supporting general intelligence. Research on Soar spanned areas such as machine learning, problem solving and planning, production systems, intelligent agents, virtual humans, multi-agent systems, knowledge-based systems, neural networks, and cognitive modeling. The most significant applications were intelligent automated pilots and commanders for synthetic battlespaces, as deployed in Synthetic Theater of War '97 (STOW-97).
From 1998 until 2007 my focus shifted to exploring new directions in computing and related fields for ISI, such as blending entertainment and computing for military training (where I helped to found ICT); virtual organizations of robots, agents and people; responding to the unexpected; high performance computing, scalable distributed computing, and computational science; biomedical informatics; automated construction (where I was Deputy Director of the Center for Rapid Automated Fabrication Technologies—CRAFT); and technology and the arts.
I was elected a Fellow of the Association for the Advancement of Artificial Intelligence (AAAI) in 1994 for the work on Soar and recently won both the Kurzweil Award for Best AGI Idea (2011) and the Kurzweil Award for Best AGI Paper (2012) for work on Sigma. I have served as Chair of the Association for Computing Machinery (ACM) Special Interest Group on Artificial Intelligence (SIGART), Councillor and Conference Chair of the AAAI, and Program Co-Chair of the National Conference on Artificial Intelligence (AAAI-92).
== SIGMA ==
Developing Sigma (Σ), an attempt to build a functionally elegant, grand unified cognitive architecture/system—based on graphical models and piecewise continuous functions—in support of virtual humans and intelligent agents/robots. Work to date has focused on memory and learning; decision making and problem solving; reflection and Theory of Mind; perception, localization and mental imagery; language and speech. More on this effort can be found here: http://cogarch.ict.usc.edu/
== AI and the Future ==
You can watch David Brin (an award-winning science fiction writer), Mat Kaplan (the moderator) and me discuss AI and the future in front of a live audience at KPCC : http://www.scpr.org/events/2012/08/16…
Science, Technology & the Future - By Design